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From Page to Trailer: Creating the Harper Rayne Visual Universe

  • Writer: Crystal Benton
    Crystal Benton
  • Nov 27
  • 2 min read

Updated: 3 days ago

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From Page to Trailer:


How the Harper Rayne Universe Became Visual


When I started writing the Rayneverse, I didn’t expect it to become such a visual world. But the moment Harper Rayne walked onto the page in my head—blade catching firelight, eyes locked on danger—I knew she wouldn’t live only in words.

Some stories are meant to be read.This one demanded to be seen.


When the World Turned Cinematic for Me

I always pictured Phoenix at night:red neon bouncing off wet pavement, heat rising from the desert even after midnight, the whole city glowing like an ember ready to burn.

That’s the world Harper moves through—sharp, dangerous, emotional.And once I saw it clearly, I couldn’t help but bring it to life visually for readers.


Bringing Harper to Life

Harper was the first character whose look came to me instantly:

  • sleek, long hair

  • modern tactical gear

  • combat boots

  • her signature ruby sapphire pendant

  • a sword that practically hums with heat

Her whole vibe is:“I’m here to do my job. Pray you’re not the reason I’m here.”

Seeing her in motion helped me understand her—and helped readers instantly “get” who she is.


Jordan: Warmth, Beauty, and Hidden Teeth

Jordan arrived like sunlight through a storm: warm skin, golden eyes, broad shoulders, a smile that makes you trust him before you should.

He’s soft on the surface, dangerous underneath.Readers always say they “see him immediately,” and that’s exactly what I wanted—someone visually unforgettable, inside and out.


Soren Vale: Designed for the Camera

Soren was built to look cinematic:

  • long, wild blond hair

  • piercing blue eyes

  • tailored black suits

  • a stillness that feels like a warning

He has the kind of beauty that belongs in a trailer frame—elegant, cold, and undeniably powerful.


Why I Made Trailers Before the Book Came Out

Most authors wait until after publication to create trailers. I didn’t.

Readers today love multimedia storytelling—motion, sound, atmosphere. I wanted you to feel Harper’s intensity, Jordan’s warmth, Soren’s presence, and Phoenix’s heat before you even open Chapter One.

Trailers don’t summarize the story. They give you the emotion of the world.


Crests, Symbols & Visual Identity

One unexpected joy of building this universe has been designing crests for each supernatural group:

  • The SPA crest → sharp and official

  • Shapeshifter crest → powerful, rooted in loyalty

  • Regent crest → old, elegant, a little dangerous

These visuals aren’t just branding—they help the world feel lived-in, structured, and political in the best way.


Why Visuals Deepen the Reader Experience

Visuals let you step deeper into the Rayneverse:

  • You can picture Harper before she speaks.

  • You can feel Phoenix before the first battle.

  • You can sense the tension between characters before they ever touch.

It turns the story into an experience—not just a read.


And This Is Only the Beginning

As the series grows, so will the visuals:

  • more trailers

  • more character art

  • more supernatural symbols

  • more pieces of Phoenix nightlife

  • more clues about Harper’s lineage


This world is expanding visually just as fast as it expands on the page—and I can’t wait to share every piece of it with you.

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C.Y. Benton
The Harper Rayne Chronicles

Dark Urban Fantasy Author

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